Best Format to Download YouTube Videos for Editing
For editing, download YouTube videos as a ProRes or DNxHR .mov: intraframe and 4:2:2. When MP4, MKV or WEBM fit better, and why a transcode adds no detail.
In short
For editing YouTube footage, the best codec is an intraframe one: ProRes or DNxHR in a .mov. YouTube streams long-GOP H.264, VP9 or AV1 with lossy Opus or AAC audio, built for playback. These pages explain each format, how it behaves on a timeline, and which tier, container, sample rate and subtitle file to keep.
For editing, download YouTube videos as a ProRes or DNxHR .mov: intraframe and 4:2:2. When MP4, MKV or WEBM fit better, and why a transcode adds no detail.
ProRes or DNxHR for YouTube footage? Both are intraframe: pick DNxHR for Avid and Windows Resolve, ProRes for Final Cut Pro, which does not list DNxHR.
YouTube streams H.264, VP9 and AV1, all long-GOP delivery codecs. Which one a download holds, how DaVinci Resolve 20 decodes each, and when to transcode.
As of September 2026, YouTube streams video in three long-GOP delivery codecs, H.264, VP9 and AV1, with audio in Opus or AAC. The codec a download gets depends on the video and the resolution, not on a setting you choose.
Each layer of a YouTube download has a better choice for the timeline:
| Layer | What YouTube streams | What edits best |
|---|---|---|
| Video codec | H.264, VP9 or AV1, long-GOP | ProRes or DNxHR, intraframe |
| Audio | Opus or AAC, lossy | WAV, or PCM inside the .mov |
| Subtitles | Captions in the player | An SRT file next to the video |
B-ROLL has no codec setting, so its MP4, MKV and WEBM files keep whatever YouTube streamed, often VP9 or AV1 with Opus audio. YouTube codecs: H.264 vs VP9 vs AV1 maps each codec to editing behavior, and what bitrate YouTube streams shows how much detail a download really holds.
Intraframe codecs such as ProRes and DNxHR edit better because every frame is stored whole. Long-GOP codecs keep full frames only at intervals and rebuild the rest from differences, so scrubbing forces the editing app to decode many frames to show one.
Ema Zamboni ran into exactly that: 4K60 AV1 footage from YouTube was heavy to play back in DaVinci Resolve, and AV1 or VP9 downloads crashed Resolve at times. B-ROLL’s automatic conversion was built to solve that. Why H.264 and AV1 are hard to edit explains the mechanism, and proxies vs transcoding for YouTube footage weighs the two workarounds. The same keyframe structure decides how a clip starts: see keyframe cut vs frame-exact cut.
Choose ProRes or DNxHR by editing app and system: DNxHR suits Avid Media Composer and is a safe default for DaVinci Resolve on Windows, while ProRes suits Final Cut Pro and Mac-centered teams. Each video question has its own page:
| Your question | Start with |
|---|---|
| Which format should I download? | Best format to download YouTube videos for editing |
| ProRes or DNxHR for my editing app? | ProRes vs DNxHR for editing |
| Which ProRes tier? | ProRes Proxy vs LT vs 422 vs HQ |
| Which DNxHR tier? | DNxHR LB vs SQ vs HQ vs HQX |
| How much disk space? | ProRes and DNxHR file size per minute |
| MOV, MP4, MKV or WEBM? | MOV vs MP4 vs MKV vs WEBM for video editing |
B-ROLL downloads the video, then converts it to the lightest tier that still preserves the source, keeping resolution and frame rate. The conversion takes time and the whole CPU; see download YouTube videos in ProRes or DNxHR and the other B-ROLL features for video editors.
Bit depth matters less than editors expect: converting an 8-bit YouTube stream to a 10-bit codec cannot add color depth the stream never had.
B-ROLL’s ProRes is always 10-bit 4:2:2, while its DNxHR uses 8-bit tiers and switches to HQX only for 10-bit sources. For HDR videos, yt-dlp prefers the HDR stream by default and B-ROLL applies no tone mapping. The details are in 8-bit vs 10-bit YouTube footage for editing.
WAV is the safest audio format on a timeline, because every editing app imports it and it needs no decoding. YouTube audio is already lossy Opus or AAC, so WAV adds no quality, and a 320 kbps MP3 is a re-encode, not an upgrade.
B-ROLL saves audio as MP3, M4A, WAV, FLAC or OPUS; inside its ProRes and DNxHR files the audio is uncompressed 16-bit PCM. Read YouTube audio quality: Opus, AAC and bitrates, MP3 vs WAV vs FLAC for video editing and the sample rate for video editing.
SRT is the subtitle file to keep for editing: a plain sidecar file that DaVinci Resolve, Premiere Pro and Final Cut Pro import. VTT is the web format with basic styling, and ASS carries rich styling that few editing apps read.
B-ROLL saves SRT, ASS or VTT next to the video, or embeds them (not in WEBM files or titles with square brackets). SRT vs VTT vs ASS compares the three, and the guides from download to timeline put each choice into a workflow.
Video runs at 48 kHz, music often at 44.1 kHz. Why 48 kHz fits every frame rate, how to check a YouTube file's real rate, and the one fix for sync drift.
YouTube streams SDR video in 8-bit and HDR in 10-bit. What a 10-bit ProRes or DNxHR HQX transcode adds, what it cannot add, and when it is worth the space.
For editing, download YouTube videos as a ProRes or DNxHR .mov: intraframe and 4:2:2. When MP4, MKV or WEBM fit better, and why a transcode adds no detail.
DNxHR LB, SQ and HQ are 8-bit tiers, HQX is 10-bit at the HQ data rate. Avid's rates at 1080p 29.97 in MB/s and Mbps, and the tier a YouTube source needs.
A keyframe cut copies the stream and can start before your in point; a frame-exact cut re-encodes the clip to start on time. Which one to pick for editing.
H.264, VP9 and AV1 store full frames only at intervals, so editors decode whole groups to show one frame. ProRes and DNxHR store every frame whole.
MOV, MP4, MKV and WEBM are containers; the codec inside decides how a file edits. What DaVinci Resolve 20 and Premiere Pro import, and what to download.
For a video edit, WAV is the safest audio format: DaVinci Resolve, Premiere Pro and Final Cut Pro all import it. MP3, FLAC, M4A and OPUS compared, with sizes.
ProRes 422 HQ at 1080p 29.97 fps takes 1.65 GB per minute, DNxHR HQ 1.56 GB. Full tier table for 1080p and 4K from Apple and Avid data rates.
ProRes Proxy, LT, 422 and 422 HQ compared: Apple's data rates (45 to 220 Mbps at 1080p 29.97), what each tier is for, and which a YouTube clip needs.
ProRes or DNxHR for YouTube footage? Both are intraframe: pick DNxHR for Avid and Windows Resolve, ProRes for Final Cut Pro, which does not list DNxHR.
Proxies keep the YouTube original and add a light copy; a transcode replaces it with ProRes or DNxHR. Which to use in Resolve, Premiere and Final Cut Pro.
Clip ranges, ProRes and DNxHR conversion, playlists, subtitles, audio, credit files and settings, one page each.
Step-by-step workflows by editing app and by job: first download, Resolve, Premiere, clips, subtitles and organization.
Cause-then-fix pages for bot checks, cookies, 403 errors, low resolution, stuck downloads, the preview player and NLE playback.
Downloader categories compared on quality, safety and cost, plus plain explanations of yt-dlp and ffmpeg.
Credit formats, Creative Commons, fair use, claims and strikes, and permission templates for editors. Sourced, not legal advice.
Release notes and behind-the-scenes posts from the editor who builds B-ROLL.
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